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SummaryMade vulnerable by his love for a human female, powerful
vampire Edmund Fitz Clare has been kidnapped by a rival
faction of shapechangers. For weeks now, he's been shackled
in a dungeon far from his London home, a pawn in a deadly
game to control the world.
From the terrible hour Edmund disappeared, Estelle has
welcomed him in her dreams—tantalizing visions of
ecstasy and fear. Each dreamwalk brings her closer to
finding him, but also puts her in the psychic sights of
their enemy. She'll have to draw on every drop of courage
she has: to save her lover, to help his family, to keep her
very world from falling into dangerous hands . . .
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